am is not a shitty hero but a lot of people seem like not getting the fact that am needs some space in the beginning of the game. if you are gonna pick am, you must be sure that the rest of your team can buy time for you by making even fights. otherwise you will find yourself watching the enemy heroes from a distance while they're taking your barracks and finishing the game.
you would have chance to win the game if the game lasted like at least 10 minutes more, then you could fight the enemy and possibly wipe them out. but enemy should be more than stupid to let it happen.
i think that all that could be done was cutting creeps and playing around them, making as much space as possible
but idk how exactly do you do that, some ppl told me to watch rtz's streams where he carries even the heaviest games like this
don't ask me for more though, i'm 4k
I would feel pretty pissed off if i had to play AM vs their lineup, especially when they're feeding as fuck. So i agree with guys - AM pick was pretty damn bad for that game, idk what happened to your team tho. Were they just that bad or just couldnt hold on 4 vs 5 for whole game?
Antimage is weak against their heroes because almost all of their damage is physical and only dazzle has a large mana pool to burn.
Darkseer, SF, and WR should have been able to hold high ground longer, but they got outplayed... particularly because this windranger is terrible (33% winrate) AND had not played a game of WR in nearly an entire year.
You got a decent Batterfury time for a losing game, 15:38. But by this point Radiant was alreayd snowballing and had ageis. I think your only chance may have been to take a lot of risk cutting creeps, then amazingly outplay them when they tried to gank you. Somehow you had to distract them from that push since your team completely failed at defending.
Jugg is taking a T2 top at 18:06 and the T3 top at 18:35 rax are down 15 seconds later. They went from attacking the T2 to rax down in less than a minute that early in the game because no one was wiping out the creep wave since they were too busy feeding. There really is not anything an AM with battlefury and partial vlads at that point can do but try to distract in another lane.
I don't think Miracle could have won this game once you were at that point. Winning would have required doing some unexpected rotation to mid to save SF and WR from getting crushed there. It may have saved you a chance to fight later if you bought a sentry ward for mid so BH and TA would not run them over so badly.
It's not good to delay AM's farm getting support items... but delaying your battle fury a couple minutes to save the feeders may have been the only chance in this situation - or maybe no one could have won it. Maybe you really had already lost at picks.
Antimage is weak against their heroes because almost all of their damage is physical and only dazzle has a large mana pool to burn.
Darkseer, SF, and WR should have been able to hold high ground longer, but they got outplayed... particularly because this windranger is terrible (33% winrate) AND had not played a game of WR in nearly an entire year.
You got a decent Batterfury time for a losing game, 15:38. But by this point Radiant was alreayd snowballing and had ageis. I think your only chance may have been to take a lot of risk cutting creeps, then amazingly outplay them when they tried to gank you. Somehow you had to distract them from that push since your team completely failed at defending.
Jugg is taking a T2 top at 18:06 and the T3 top at 18:35 rax are down 15 seconds later. They went from attacking the T2 to rax down in less than a minute that early in the game because no one was wiping out the creep wave since they were too busy feeding. There really is not anything an AM with battlefury and partial vlads at that point can do but try to distract in another lane.
I don't think Miracle could have won this game once you were at that point. Winning would have required doing some unexpected rotation to mid to save SF and WR from getting crushed there. It may have saved you a chance to fight later if you bought a sentry ward for mid so BH and TA would not run them over so badly.
It's not good to delay AM's farm getting support items... but delaying your battle fury a couple minutes to save the feeders may have been the only chance in this situation - or maybe no one could have won it. Maybe you really had already lost at picks.
Let me hear those guys who were yelling last patch about AM being so OP and in need of a nerf now..AM needs a slight buff to his early game tbh. It's not like he's a super strong late-game carry and he can be matched in farm or even outfarmed by some other heroes.
Main issue is his str gain, it should be more like 1.5 instead of 1.2.
Also mana break and mana void scale kind of weird and work very strange compared to how other similar abilities or items work. Manabreak does just 60% of the mana burn as damage and it is still an orb effect compared to diffusal which isn't and does 100% damage.
Manabreak should be changed a bit to make it more powerful at lvl 1 (maybe...something like 30/40/50/60 mana burn ?) And lvl 1 mana void is kinda underwhelming..
Just my usual rant about AM
AM wasn't OP last patch, just better because there were at least 2 heroes like qop/storm/lina/leshrac every single game.
if anything he got buffed by the manta buff.
mana break does a percentage of mana drained because it drains more mana than diffusal. idkw hat ur smoking but lv 1 mana break is fine and 2 extra mana burnt is not going to make much of a difference in the grand scheme of things. if you do need more mana break you simply get 2 points into it early on.
and does mana void need to be a good spell at level 1? his early game is supposed to be weak, and it's not even that bad. unless you add flat damage to mana void it's not going to be good early on (in comparison to other spells like omnislash or call down) no matter what because almost everyone has low levels and therefore low mana pools.
Why is doom good vs AM? I mean post manta you should have no problem dealing with him if you are fast enough (as you should be since the castpoint is so long now). So doom almost always needs +1 for the gank
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seriously im having a huge losing spree and idkwtf to do.
if im 8k booster how do i win this game?????
http://www.dotabuff.com/matches/1930218888
i realize i can pick a better hero than antimage shit but still im sure 8k can win this game... right?
do i just try to fight into their deathball? ta was just melting everyone and without manta i can't even break her shitty shield.