clock offlane in pubs what do you think?
why would u ask a question about one of the most common offlaners, I dont get it.
QoP can go any lane in any game, really. You won't have any coordination in your pub anyway, so placing her wherever won't matter. She's just really shit in a dual lane because she needs levels urgently, and if anything, you're less likely to get a solo lane in pubs if you go sidelane.
I think I've never seen a qop offlane in PRO games. Definitely not in TI5 and even if anyone played her I'm 100% sure qop fed and was the reason they lost.
didnt think it could go that contravertial, i take my words about obvious topic back
for me qop offlane is a lil bit less normal than qop mid, but the difference is so small that even spunkif0l's dick shall be bigger
ive had good success with qop offlane in 3k, esp with dual lanes everywhere, you can rly snowball out of control and always grab nearest rune if you go bottle, plus it frees a slot for mid if you dont wanna argue with people over it (my qop mid is trash pls dont check stats)
yea its good but then u fall in the same old question
why pick qop if you can pick doom xd
Just fought a qop offlane, ended badly for her. It's actually pretty good in theory, problem for her was my silence. If the carry has a stun or support has a silence she has to be very careful. I think she'd be pretty awesome vs something really passive like spectre + dazzle.
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what do you think? great escape so she can't die unless chainstunned, strong laner, benefits a lot of solo exp and she can roam and gank mid very easily
obviously if you're against a trilane with double stun you're pretty much fucked