What? The OP thing about invoker is not even about the EMP burn, its just ghost walk that literally makes you a rikimaru that has super stun and you can escape most situation like a ferrari and your oppo moves like snails
What do you even know about invoker mr.grimorum? You play dota at such a low level you have no rights to call QW invoker 'easy to play'.
Wtf new one is more OP. Generally after you get EMP'd you wanna recover some mana so you can cast a stun or something but with the new one you can't do even that.
i've just had this game
http://dotabuff.com/matches/586769166
qw iz fine
Kappa Keepo
( ͡° ͜ʖ ͡°)
Without your mana recovery change I think it would probably be a decent nerf. Perhaps add in a slight nerf to ghost walk's movement speed changes too. As what Sam said, magic wand/arcane boots are the current counters to an emp combo, and taking that away would be ridiculous.
yeah idc about emp/nado much
its that freaken ghost walk
seriously man zooming through the whole map invis like a fkin nascar while slowing us down
not like invoker has 280 movement speed
not like hes one of the easiest hero to gank at low levels
not like ghost walk can be countered with dust sentry or gem
did i mention hes a race car
its not like every game you're going to get two supports, nonetheless two supports that roam/gank.
EMP is fine. Cold Snap on the other hand is totally broken - 1000 range & zillion dmg even on lower lvls. Cold Snap into forge spirits took like 3/4 of hp in laning phase. CS combo with any spell is just retarded. He needs nerf not only on QW, but also QE & nerfing CS is perfect solution.
thats true... the cold snap is prtty fking annoying
even with the spirit nerf theyre fking tanky as hell against certain supports :/
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1) W/Q Invoker is too easy to play for so much reward.
2) W/Q Invoker is one of the most hated hero to play against. If this problem persists any longer, the hate may evolve into a grudge against Dota and Ice Frog.
Old EMP:
Mana Burn up to 550 with 7 Wex
Mana Steal = 50% of mana burned
New EMP:
Mana Burn reduced to 425 with 7 Wex
Mana steal increased to 65% of mana burned
EMP prevents mana recovery from wand, bottle, fountain, soul ring, arcane boots, and regeneration rune for 5 seconds.
http://www.playdota.com/forums/showthread.php?p=9183971#post9183971
Vote please