General Discussion

General DiscussionSuggestion: Best Versus/Worst Versus Improvement

Suggestion: Best Versus/Worst Versus Improvement in General Discussion
qikink

    The idea of keeping track of which heroes are best and worst versus other heroes is really cool, but the way it's currently done doesn't give a whole lot of information. Because it only compares flat winrates, for almost all heroes it simply tells you that they are bad versus generally strong heroes (or pubstomp heroes) and good versus generally weak heroes.

    This isn't especially interesting, since it seems obvious that you will lose more versus better heroes, and win more versus worse heroes. What would be more illuminating would be to compare a heroes winrate versus another hero, to *everyone's* winrate versus that hero. If you lose to a hero as much as everyone else loses to it, that hero isn't weak or strong versus you, but if you lose much more often to a particular hero than the rest of the pool loses to that hero, they're probably a good counter - and that's an interesting piece of information.

    TLDR? Don't use flat winrates to get the good vs/bad vs stats - use the difference between the heroes winrate and the entire pool's winrate.

    gerdts

      What is funny about your comment is that is proves you don't understand DOTA. DOTA is about hero combinations and those combinations is what makes a strong team...

      Totentanz to The King: M ...

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