Grave ChillQ
Grave Chill

ABILITY:Unit Target

AFFECTS:Enemy Units

PIERCES SPELL IMMUNITY:No

DISPELLABLE:Yes

Visage drains the movement and attack speed of the targeted unit, gaining it for itself.

The two buffs can be removed separately by purge.

The speed gained is independent of the speed lost on the target.

DURATION: 6.0
MOVE SPEED DRAIN: 17% / 23% / 29% / 35%
ATTACK SPEED DRAIN: 34 / 46 / 58 / 70
CAST POINT 0.2s
Cooldown icon16 / 14 / 12 / 10
Mana icon90
The warmth of the sun is never felt in the dark cold of the Narrow Maze.
Soul AssumptionW
Soul Assumption

ABILITY:Unit Target

AFFECTS:Enemy Units

DAMAGE TYPE:Magical

PIERCES SPELL IMMUNITY:No

Visage gathers charges of soul essence each time nearby heroes take more than 110 damage. When the essence is released, it deals base damage as well as damage for each gathered soul charge.

Charges are only gained for damage greater than 2 and less than 3000 that is dealt by a player or Roshan. Self-damage or Soul Assumption damage isn't counted.

Soul Assumption cannot be disjointed.

BASE DAMAGE: 20
DAMAGE PER CHARGE: 75
MAX CHARGES: 3 / 4 / 5 / 6
CHARGE DURATION: 6.0
GATHER DAMAGE THRESHOLD: 110
GATHER DAMAGE RADIUS: 1375
CAST POINT 0.2s
Cooldown icon4
Mana icon170 / 160 / 150 / 140
The collected souls of the dead reach out to bring another into their fold.
Gravekeeper's Cloak
Gravekeeper's Cloak

ABILITY:Passive

Visage generates a layered barrier that protects him from damage. If he receives damage from a player, one layer is removed, and takes time to recover.

Each time Visage receives damage greater than 50 that was not self-inflicted and was from a player owned source, a layer is removed.

MAX LAYERS: 4
DAMAGE REDUCTION PER LAYER: 8% / 12% / 16% / 20%
LAYER RECOVERY TIME: 6 / 5 / 4 / 3
MINIMUM DAMAGE: 40
Visage's tough scales share equal properties of ghost and stone, making it nearly impervious to blade and magical assault.
Stone FormD
Stone Form

ABILITY:No Target

PIERCES SPELL IMMUNITY:No

DISPELLABLE:Yes

After a short delay, the Familiar turns into stone and smashes into the ground, stunning and damaging all targets in the area. The Familiar becomes invulnerable, and will regain its health very rapidly. After 6.0 seconds, the Familiar will automatically leave Stone Form.

STUN RADIUS: 350
DAMAGE: 60 / 100 / 140
STUN DURATION: 1.0 / 1.25 / 1.5
BONUS REGEN: 150 / 175 / 200
CAST POINT 0s
Cooldown icon0
Mana icon0
Summon FamiliarsR
Summon Familiars

ABILITY:No Target

Conjures two blind Familiars to fight for Visage. Familiars possess the Stone Form ability, that allows them to turn into stone, stunning enemies upon landing. While in Stone Form, Familiars are invulnerable, and rapidly regenerate their health. Familiars grant high bounty when killed.

Upgradable by Aghanim's Scepter.

Aghanim Upgrade: Summons 3 familiars.

Casting Summon Familiars will replace any existing Familiars.

HP: 500 / 600 / 700
FAMILIAR SPEED: 430
FAMILIAR ATTACK DAMAGE: 20 / 40 / 60
CAST POINT 0s
Cooldown icon130
Mana icon150
Guardians of the Narrow Maze, Necro'lic's Familiars stand watch over his domain.

Last Updated

Hero Talents
Talent Tree
+1 Familiar
25
-2s Gravekeeper's Cloak
+50 Familiars Movement Speed
20
+25 Soul Assumption Damage Per Charge
Soul Assumption Hits 2 Targets
15
+40% XP Gain
+30 Damage
10
+100 Cast Range
Hero Attributes
StrengthAgilityIntelligence
22 +2.811 +1.322 +2.9
Movement speed285
Sight range1800/800
Armor-0.46
Base attack time1.7
Damage45 - 55
Attack point0.46