eblade, lots of them
alternatively you can also get hex or diffusal since they work really nice with maapo
while we're talking about Meepo, I'll go ahead and ask basic meepo questions. Why people get dragon lance? and why multiple eblade? do these items somehow effect the other meepos or what?
meepo is a pure stat hero
lance basically doesn't give you just +12 to str and agi
but gives you 4x that, aka +48 to str and agi
because it gives it to all the meepo's
treads give +10 to selected atribute, so let's say agi
so +40 agi, and 2x dlance is +96 agi and str
eblade is +40 agi, so that gives you +160 agi total
and you can see now how much you snowball from these stat items.
now this isn't the only build, but it's the most efficient one at ripping players apart.
most players in high mmr go for treads>dlance(or 2)> blink> eblade/difusal
because they can fight with that blink, something that you won't do at low mmr because:
1. you aren't forced to take fights, as enemy doesn't bank on a won fight.
2. teammates no coordination.
3. farming multiple eblades will let you finish by 20 minutes because you'll have so many stats and levels that you'll be able to rip apart anyone and any tower
difusal is an alternative.
actually, i almost forgot
there's a bug that gives the clones double the selected attribute from treads,
main meepo gets +10 agi, clones get +20
so thats actually +70 agi from treads
so that's 96 2x dlance, 320 2x eblade, 70 agi treads
totaling 486 agi
which is a lot of dps, how much exactly?
it'll rip trough literally any hero within 1-5 seconds.
the formulas for DPS
(100+IAS)*0.01/BAT = aps
DPS= (avg dmg) * APS
DPS- damage per second
APS- attacks per second
IAS- increased attack speed
BAT- base attack time
IAS= AGI + item attack speed increase
avg dmg is the white + green damage. white damage is a random value within some range. so your dps is never a static value.
since there's 4 meepos, their total average damage is the sum of their individual average damages.
also note that meepo only shares stats to clones, aka it doesn't share +damage or +att speed from items.
so if meepo was 1 hero with 486 attack damage and 486 attack speed(he isn't, but to make this simple so i can simplify it)
he'd have
(100+486)*0.01/1.7= 3.45 APS
and he'd be doing 486 damage because 1 agility= 1 damage
so his dps would be 486*3.45= 1676.7
which would burst any hero, like i've said, within 1-5 seconds.
ofc meepo does way more dps than this because of his passive, his base damage and his levels which give him stats.
Calculate a six-slotted Arc's potential burst in 3 seconds, assuming enemy hero is alone and the items are from what you would get in a real game
which items?
you also have to consider that arc's flux lasts 6 seconds and spark wraith has an activation delay of 2 seconds.
so it depends on which combo do you want me to use.
Go for whatever combo you are doing in your Arc games. Situation is enemy is solo and you just have to dump everything you have on him, the most efficient way possible
BoTs II - MKB - Silver Edge - Blood Thorn - Mjollnir - Sheepstick, with Moon Shard eaten
@cuki
Pretty sure arc lv 6 could 1 shot squishy mid hero like invoker or lina with 2q and 2e
also, 1 agi is not 1 dps, it's waaay more
considering that some imaginary hero does not have any base damage, the formula would be:
Y= ((100+X)*0.01/1.7)*X
where X is agility and Y is DPS.
this caps at X=500 because of the max attack speed being 600.
since there's too many factors, which i don't feel like calculating, i just went ahead into demo mode:
3k dps
total of 9k damage in those 3 seconds.
it'll definitely kill anything you try to kill.
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How play agianst Sven and Wyvern ?? How much games I gotta play that become to annihilate everything ? Is it worth it ?