Poison TouchQ
Poison Touch

ABILITY:Unit Target

AFFECTS:Enemy Units

DAMAGE TYPE:Physical

PIERCES SPELL IMMUNITY:No

DISPELLABLE:Yes

Releases a cone of poison that strikes multiple enemy units. Deals damage over time and slows the targets. Anytime the targets get attacked by Dazzle, the debuff duration is refreshed and slow is increased.

The damage is not reduced by damage block abilities.

TARGETS: 2 / 4 / 6 / 8
DAMAGE PER SECOND: 16 / 28 / 40 / 52
SLOW: -16% / -18% / -20% / -22%
DURATION: 4 / 5 / 6 / 7
BONUS SLOW PER HIT: 2.0% / 2.5% / 3.0% / 3.5%
CAST POINT 0.3s
27 / 23 / 19 / 15
110 / 120 / 130 / 140
One of the few Dezun rites used for offensive purposes, the paralytic enchantment often proves useful.
Shallow GraveW
Shallow Grave

ABILITY:Unit Target

AFFECTS:Allied Heroes

PIERCES SPELL IMMUNITY:Yes

DISPELLABLE:Cannot be dispelled

An ally blessed with Shallow Grave, no matter how close to death, cannot die while under its protection. Healing on that ally is also amplified for the duration based on the hero's HP.

HP cannot go below 1 while under the effects of Shallow Grave, but Axe's Culling Blade will still kill the hero.

DURATION: 4.0 / 4.5 / 5.0 / 5.5
HEAL AMPLIFICATION PER 10% MISSING: 2% / 4% / 6% / 8%
CAST POINT 0.3s
36 / 30 / 24 / 18
120 / 130 / 140 / 150
Only a seasoned acolyte of the Shadow can properly perform the rite of preventing death.
Shadow WaveE
Shadow Wave

ABILITY:Unit Target

AFFECTS:Allied Units

DAMAGE TYPE:Physical

PIERCES SPELL IMMUNITY:Yes

Sends out a bolt of power that arcs between allies, healing them while damaging any enemy units standing nearby. Dazzle is always healed by Shadow Wave.

Prioritizes allied heroes over creeps.

If enemies are near multiple allied units affected by Shadow Wave, they will take multiple instances of damage.

HEAL ARC RADIUS: 475
DAMAGE RADIUS: 185
MAX HEAL TARGETS: 4 / 5 / 6 / 7
DAMAGE: 80 / 100 / 120 / 140
CAST POINT 0.3s
12 / 11 / 10 / 9
90
While it is a simplistic and routine rite among Shadow Priests, the Shadow Wave is also the most critical for success.
Good Juju
Good Juju

ABILITY:Passive

AFFECTS:Allied Heroes

Whenever Dazzle Casts a Spell, all other abilities currently on cooldown have their cooldowns reduced.

COOLDOWN REDUCTION PER CAST: 1 / 1 / 2
CAST POINT 0.2s
Each invocation of the Nothl realm helps it further permeate the surroundings of our own.
Bad JujuR
Bad Juju

ABILITY:No Target

PIERCES SPELL IMMUNITY:No

DISPELLABLE:Cannot be dispelled

Whenever a Unit is affected by Dazzle's spells they temporarily gain/lose armor.

Can be activated to heal/deal physical damage to units based on the amount of charges they have.

ARMOR REDUCTION/INCREASE PER STACK: 1 / 2 / 3
DURATION: 8 / 10 / 12
HEAL/DAMAGE PER STACK: 40 / 50 / 60
CAST POINT 0.2s
15
50 / 75 / 100
Each invocation of the Nothl realm helps it further permeate the surroundings of our own.

Last Updated

Hero Talents
Talent Tree
+0.5 Bad Juju Armor Reduction
25
-32% Poison Touch Slow
+40 Poison Touch DPS
20
+250 Heal On Shallow Grave End
+60 Attack Speed
15
+50 Shadow Wave Heal / Damage
+1.75 Mana Regen
10
+50 Damage
Hero Attributes
StrengthAgilityIntelligence
18 +2.320 +1.725 +3.7
Movement speed305
Sight range1800/800
Armor2.8
Base attack time1.7
Damage47 - 53
Attack point0.3