General Discussion

General Discussion7.15.

7.15. in General Discussion
Rogue Knight

    7.15:
    ===

    * Bounty Runes now spawn every 5 minutes
    * Bounty Runes now grants gold to each player (40 + 3/min)
    * Bounty Runes now fully fills bottles
    * Bottles heal rate increased from 80/40 HP/MP to 100/50

    * Melee Creeps base gold bounty reduced by 2
    * Range Creeps base gold bounty reduced by 1
    * Range Creeps gold bounty increase per upgrade changed from 1 to 3 (With these changes, the total gold difference on the map at 40 minutes is 2052 less gold)
    * Melee Barracks team bounty reduced from 225 to 175
    * Ground Courier bounty reduced from 175 to 125 (Flying Courier is still 175)
    * Tower denies now remove all gold instead of just half (previously it gave 50/60/70/80 for tier 1/2/3/4 denies)

    * Agility heroes base strength increased by 1
    * Intelligence heroes base intelligence reduced by 2, except for bane (base damage adjusted to remain the same)

    * Neutral camp stack bounty increased from 20% to 25%
    * Ancient HP regen increased from 8 to 12
    * Observer Wards restock cooldown reduced from 150 to 135
    * Observer Wards cost reduced from 80 to 75
    * Enchanted Mango HP regen reduced from 0.7 to 0.6

    * Roshan Slam damage growth increased from 8 per minute to 10
    * Roshan base damage increased from 65 to 75
    * Roshan base health increased from 5500 to 6000

    * Removed a tree to the bottom right of the dire mid lane, near the map ledge
    * Minor adjustments to the position of the powerup runes
    * Reduced spawn box sizes for a few of Dire neutral spawns
    * Removed a tree to the right of the bottom Radiant bounty rune
    * Moved the bottom Dire T1 tower slightly down
    * Moved the bottom Dire bounty rune slightly to the right
    * Moved the bottom Dire shrine location slightly down
    * Moved the top Dire T1 slightly to the right
    * Slight adjustments to the line of sight and trees to the left of the mid Dire T1
    * Ranged creeps now always spawn behind the melee creeps

    * Captains Mode round time increased from 30 to 35
    * Captains Mode second ban phase order changed from 2nd/1st/2nd/1st to 1st/2nd/1st/2nd

    Rogue Knight

      Too much reductions

      This comment was edited
      LucaManny

        Why always reduction

        Talker

          Bounties will be huge now.

          Minute 30 rune gives 120 gold (to each, for each rune). That is the same as taking T2 tower. If you pick all 4, it gives almost 600 gold to each in the team now.. That is 3k swing if you secure it. Just for idea - taking all 6 outer towers give your team 660 each (+some bonus gold to one taking it).

          Will be interesting to see if bottles will be usefull again.

          -vzta-

            The matches will last less than normal with these changes, I don't believe that will be a late carry meta.

            Cheap Laugh Guy

              Removed a tree to the bottom right of the dire mid lane, near the map ledge

              I like this one
              Just realized Dire mid is harder to gank that Radiant mid

              This comment was edited
              KazeGagne

                Bounty adjustment sucks for alchemist kinda.

                Väinämöinen

                  and it sucks for roaming heros

                  like how on earth do i get my blink as a roaming sk

                  Rocket

                    Does the bottle carrier have to pick up the bounty to fill the bottle or is it a free refill at 5mins?

                    Talker

                      Pretty much the same way - secure bounties, kill, stack. Go to empty lanes. Jesus, recently there were no bounties.

                      dont be thrilled by this ...

                        roamer pos is officially dead

                        Alpha

                          Game shifting to teamwork + def more than push meta..
                          I think IO will benefit a lot with bottle-rune change
                          For supp- wards will be easier and more gold through stacking.
                          Denying a 99% hp taken tower would be so frustrating

                          Shou

                            Everyone always calls the roamer dead thing
                            They're nerfed but not dead

                            -vzta-

                              The team would benefit from ganks together, and kills over the farming, thats it. 2 1 2 and ganks from mid will be more often now.

                              This comment was edited
                              Sorry grills, I'm gey ☺

                                I guess we gonna see more battles on bounties(?), roamers are oficially rekt, now it's ok to deny the T3 tower if the enemy team pushes and took some space back to regain resources.

                                So they destroy the pushing meta even more, 2 1 2 meta is official, late game carries are less optimal now, bottle is almost revived.

                                I guess it is a nerf to all positions, especially 4. 5 is buffed a bit ( yay)

                                Alpha

                                  Don't u think it's actually buff for whole team. 2 players , 1 from each extreme lane goes and picks runes.
                                  Everyone in team- gets 110/165/220 gold for 2/3/4 runes picked at 5 min mark. It's probably more benefit to the team as a whole when 1 roams
                                  ..
                                  Thanks for noticing
                                  ||

                                  This comment was edited
                                  Sorry grills, I'm gey ☺

                                    Bounty runes now spawn every 5 minutes not 2. Also it's not always clear if u will be able to get those runes, there might be even some fights there. But, it's good cuz, more action in early game more than before i guess... Just my thoughts.

                                    Alpha

                                      Ok so no running for coins every 2 mins😜😂

                                      Salt Miner

                                        Interesting. Might cement the 2-1-2, with roamers leaving after the 5 minute mark maybe?

                                        Taking towers didn't change, you just have to be careful about just afk shoving. Watch the hp, and don't get the tower into deny range, unless you can fully commit to dropping it/enemy hero. I also see this encouraging reckless plays to attempt a deny.

                                        Oscar Mayer Weaver

                                          Save reports for techies players mining runes, which will happen more now than ever.

                                          Sorry grills, I'm gey ☺

                                            lol that's real ^ xd. Glad i didn't have techies games in years . :D

                                            NO_Electricity

                                              no one getting bottle other than mid then

                                              Salt Miner

                                                It's a shame they won't allow more than one courier in the game like the old days. I could defintely use a relay runner. Right now, it feels like the courier is never free, and I have to back to base to get more wards.

                                                Humanoids

                                                  We might see more 1v1 mid.

                                                  Player 281121816

                                                    Yess more jungle cancer baby!

                                                    Semeone just killed you fool

                                                      How is the Pos4 roamer being dead or being nerf?

                                                      Subaru

                                                        5 carry strat is real now, fuck support

                                                        Gachi is Manly

                                                          trying to steal first bounties at 5 min mark after the 0 min mark would have higher consequence for the stealer since shrine would be ready at this point too

                                                          Jacked

                                                            Thank god they nerfed bounty runes. Even guardians going for runes every 2 mins in laning stage and there I am struggling to lh everything.

                                                            WARNING! TILTED CONTENT!

                                                              I reckon they're trying to phase out the mango. 1hp regen to 0.7 and now 0.6 along with the claim that it's on sale. It's the only way to go

                                                              La Joya

                                                                Ok guys no need to taking down towers we have the same amout of gold by only picking bounty runes!

                                                                Talker

                                                                  Well to take runes you need map control. So gives a bit snowballing erect I would say. If you are losing you will probably not be able to send people around map to collect them.

                                                                  Story Time

                                                                    so runes are now another job for the support which should motivate them to ward more :D well played, valve!