General Discussion

General DiscussionYour ideal pub team

Your ideal pub team in General Discussion
Dogwater

    If you can select archetypes of your lanes and lineups, what would they look like?

    My example:
    Position:
    1:independent strong laning carry who can snowball with levels and a little farm ex; faceless void, clinkz, chaos knight
    2: mid who can survive ganks, pressure lanes and towers and make space, basically all arounders ex; puck, qop, DK, Razor
    3: playmakers and space creators who can shit on enemy carry if left 1v1 eg; brew, tide, LC
    4:can fill a gap left by other cores, in this case, it could be shoving lanes or control eg; pudge, earthshaker, night stalker
    5:has the skills to make him a treat from lvl 1-25 given the right circumstances, allowing him to focus on vision and map control eg; shaman, lion, maiden

    casual gamer

      3 heroes that win lane, 1 impossible to fuck up roamer and 1 easy firstpick support hero that somehow ended up countering the enemy team anyway

      aka

      Luna/TB/Morph

      Tinker/Dusa (If dusa replace 1 with venge, drow etc)

      Brew/Omni

      SS/Pudge/Bara/NS

      Venge/CM

      This comment was edited
      RIP

        never had an ideal pub team so never thought about it LUL

        Jacked

          Idc draft. But I like what u suggest op. Although maybe I would go for more versatile pos 1 and also give more room to pick the pos 1 based on what team lacks and needs

          Potato PC

            1-5: Know how to play their roles, speak english and friendly.

            Melt

              1-5: Know how to play their roles, speak english and friendly.

              this, but its a dream man

              Farthezan

                drow mid venge support luna safelane for op level 1 dmg

                Optimus Drip

                  Drow vengeance safelane. Viper mid. Spirit breaker roamed and a non losing offlane.