Why would sword have anything to do with int? Meanwhile, you have forceSTAFF which is pretty much an int sange/yasha.
They have one in HoN, not sure why there's none in dota
https://www.heroesofnewerth.com/items/view/146
Left one is from Dota and the right one are from HoN
Sange = Icebrand
Yasha = Firebrand
INT sword = Lightbrand
"DESCRIPTION
When you cast a spell, your next attack deals 25% of that spell's/item's Mana Cost as bonus damage."
Now this sounds both interesting and completely useless in dota, kind of.
staff of wizardry + robe of the magi + 600 gold recipe
+16 int, spell amp like lens maybe little less and an active wherein mana usage is deducted percentage based
Btw, HoN's SnY + Lightbringer builds into this, what do you think about the item?
http://hon.gamepedia.com/Dawnbringer
maybe valve doesnt want to create such an item because ppl would think they are copying hon?
But we have aether lens, lotus orb, and other dank utilities shit that int heroes usually buy
U cud make it amp magic dmg to the target u hit. Build into an item with all 3 swords and its own item. It plus veil plus (maybe) recipe = an item that carries veil debuff as an aura, and the active removes this aura and adds a strong magic amp debuff to a single target (yes i copied dota imba, also numbers r arbitrary and can be changed, u guys cud balance it better than i can). Maybe add some good mana regen and storm spirits will build it. Thats my idea.
bloodthorn is an intelligence attribute sword item...
well ok you could say it's a dagger of some sort dunno
but as ppl here said we have force staff as int version of sange or yasha (similar price, a bit worse stats, stronger movement effect)
Forcestaff doesnt have the signature build up. U need the staff of wizardry + robe of the magi + 600 recipe.
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if yasha is for agi and sange is for str, why is there no sword item for int?