General Discussion

General DiscussionTiny Avalanche and toss combo

Tiny Avalanche and toss combo in General Discussion
Jacked

    Why Avalanche + toss gives u more dmg than toss + Avalanche?

    Don't understand how this interaction works.

    Gazz   ¯\_(ツ)_/¯

      I dont know but the avalanche + toss allows you to set during clash more 'effectively'.

      About avalanche:
      If a unit is affected by Toss​, it takes double damage (50/90/130/150) per instance from Avalanche.

      About the toss:
      The tossed unit takes 20% more damage (before reductions) from Toss. Grow​ increases this to 35%/50/65% (Aghs 50%/65%/80%).
      Grow Level 0: 90/180/270/360 damage.
      Grow Level 1: 101.25/202.50/303.75/405 (Aghs 112.50/225.00/337.50/450) damage.
      Grow Level 2: 112.50/225.00/337.50/450 (Aghs 123.75/247.50/371.25/495) damage.
      Grow Level 3: 123.75/247.50/371.25/495 (Aghs 135/270/405/540) damage.

      Avalanche + Toss is the better option if you ask me.

      This comment was edited
      Jacked

        I'm just talking about strictly in terms of overall dmg. Don't really understand what u said at all.

        I tried Avalanche + toss and it deals more dmg than toss + Avalanche

        Filthy

          Avalanche has slight delay when u cast it that might be why. If u cast Avalanche then toss they pretty much going at same time .

          [Lk].Zano

            It's a bug from dota1 which people liked enough that they demanded it not to be fixed.

            Xignum

              If you toss first you will lose some dmg instances from avalanche that are doubled

              Jacked

                ^ yes I don't understand why ? Is sit Becuz of the toss lands too early?

                Gazz   ¯\_(ツ)_/¯

                  Aheem. To answer your question.

                  Both deal the same exact damage.

                  The total damage output depends on how many avalanche hit during the toss.

                  If you perfectly hit all the avalanche during the toss duration and you toss the enemy unit not your unit, the maximum damage is (before reduction)

                  Avalanche LV4:
                  150 damage in 4 instances.
                  Total damage: 600 damage.

                  Toss LV4 with Growth LV3 w/o Aghs:
                  495 damage

                  600 + 495 = 1095 damage before reduction.

                  Both execution of skills deals the same damage: be it ava toss or toss ava. The amount damage depend on the Avalanche hit during the Toss duration.

                  Xignum

                    Most of the time you won't be able to cass avalanche on time if you start with toss tho

                    Preap Sovath

                      I think if I tossed someone, I may stunned or die first. So I Avalanche first.

                      psy·che·del·ic

                        If you use avalanche, they take AVALANCHE DAMAGE..

                        RIGHT?

                        then you TOSS them, OUT OF THE AVALANCHE, BACK INTO THE AVALANCHE, so they take AVALANCHE > TOSS> AVALANCHE

                        (if i am not mistaken)

                        Blackcat

                          Watch slashers way tiny.

                          не говори по РУ

                            Last year we had already a thread about it, the result was that it doesn't matter what you use first but if you Toss first you have to cast Avalanche asap

                            Na`Vi.Miracle-

                              The best combo USED to be Avalanche then Toss; this would allow for part of the Avalanche delay to happen before you cast Toss.

                              As of 6.83 both ways are equal because the tossed units are airborne longer

                              TNL.Jolly_Hotdog

                                Will work better if you have IO.

                                BlurryBob

                                  You know why they call him Tiny, don't ya?

                                  🍩🍪Cookie🍪🍩

                                    it's because in wc3 when you tossed something it became a ''flying unit'' which take more damage, they just kept the mechanic.

                                    so in dota 2 if a unit is affected by toss​, it takes double damage (50/90/130/150) per instance from Avalanche.

                                    This comment was edited
                                    Totentanz to The King: M ...

                                      Casting toss is only better for the instant disable.

                                      Dire Wolf

                                        They take the same dmg if your timing is perfect, but it's easier to avalanche then toss.

                                        [RR53] RR

                                          If you cast your spells fast enough the order doesn't matter. However, Avalanche isn't instant and it's possible that enemy uses Blink, BKB, Eul, etc.

                                          Johnny Rico

                                            Avalanche works in ticks, so when you trown you oponent in the air with toss after avalanche the tick doubles, for units in the air + unit in the ground.
                                            its like you are flying and on the ground at the same time

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