General Discussion

General DiscussionDont die or else! :O

Dont die or else! :O in General Discussion
Bad Intentions

    Is this the current meta right now? deaths are crucial dat it it can lead to comeback gold or rolfstomps?

    thoughts pls

    LIL KASALANAN

      Xd

      Seoulmate

        Death is overrated

        Bad Intentions

          But Salza, dem comeback gold :O

          Reese

            Ecks Dee

            doc joferlyn simp

              so funny that a team that fed 30 kills can comeback when they kill enemy supports for just 5 times

              fishy boi

                kek

                >tfw no gamer girl peeing gf

                  Comeback gold needs a nerf.

                  psy·che·del·ic

                    It's more about the space created once you kill a hero.

                    1. Hero cannot farm / get exp
                    2. Hero cannot join next fight without wasting buyback
                    3. You can push towers
                    4. You can force fight
                    5. You can take roshan
                    6. You can gain map control
                    7. You can say ez mid in all chat

                    Yes the gold from kills is nice but the main thing is the SPACE CREATED, it allows you to either build an advantage, enhance an advantage, or come back from a disadvantage.

                    This comment was edited
                    Pale Mannie

                      S P A C E C R E A T E D

                      Best Treant EU

                        comeback gold op

                        LIL KASALANAN

                          Comeback gold is rigged

                          lm ao

                            Mmr is rigged

                            H^

                              xd this retard will sadly never leave this forum.

                              Sixe史吏

                                1073's post is correct.

                                Death is acceptable if objective is accomplished. I'll die if I can take a rax solo with it. I'll die if that helps my team secure Roshan. I'll die if that stalls them long enough for our team to rat. I'll gladly trade my life for all their cores.

                                Dying is bad when nothing is accomplished or the initiative is thrown to the enemy. Comeback gold isn't the whole story because late-game, most teams are strong enough at pushing that 1 lost teamfights = rax and 2 lost teamfights in a row = game.

                                This comment was edited
                                M u r d e r

                                  It's more about the space created once you kill a hero.

                                  1. Hero cannot farm / get exp
                                  2. Hero cannot join next fight without wasting buyback
                                  3. You can push towers
                                  4. You can force fight
                                  5. You can take roshan
                                  6. You can gain map control
                                  7. You can say ez mid in all chat

                                  Yes the gold from kills is nice but the main thing is the SPACE CREATED, it allows you to either build an advantage, enhance an advantage, or come back from a disadvantage.

                                  exploitation of said advantage is what separates normal skill and the other 2 brackets. Pretty sure you could rate games to their brackets based on hero kill advantage wasted.

                                  We just released an updated hero and facet statistics page featuring more data and advanced filters. Oh, and it supports Turbo!