General Discussion

General DiscussionHelp on Laning Invoker against these few heroes below -

Help on Laning Invoker against these few heroes below - in General Discussion
sumail fan

    Templar Assassin - Alacrity+Spirits and harass her? Or ignore her and get last hits? Or perhaps there is a fine balance?
    Medusa - Snake spam, would magic stick help a bit? Quas Wex would of course be better, but what can a QE do?
    Lina - Constant pushing. Does Invoker even have any way to deal with pushes?
    Alchemist - Acid spray. If I stand on the other side and zone him out I leave myself open to ganks. Is there any other way?
    Sniper - Shrapnel, right-click harass. Its quite hard to get close without losing half your HP.
    and,

    Huskar - The way I play against him, we always end up killing each other multiple times in the first 6 minutes xD. Surely I'm doing something wrong?

    2.2k SEA server player here. Please temper your answers accordingly. Thank you!

    Livin' Real Good

      Supports ganking mid like they're suppose to instead of just pulling all laning stage? Especially onSEA? EleGiggle Just kidding. lol

      1NoClip1

        templar assassin - if don't play aggressive she gonna poke u 24/7 with her E if the player is good, go QW build because you would have cc advantage over her. If you wanna fight her wait for your creeps to aggro her as it would melt her refraction so your cold snap will work. After level 6 if she tries to engage on u with her utli disengage wif tornado. If you're going QE then you should go gank other lanes often as it would probably be hard to snowball through mid cuz of her refraction.
        Medusa - QE is not a bad choice but also not a recommended one. You should ask for help to gank her before level 6 as she would be too tanky for you to kill alone. Life is hard with snake spam try to stay uphill where she has no vision of u so snake won't hit u.
        Lina - Tornado ghost walk and ice wall can help to slow down a push.
        Alchemist - Use forge spirit to deny his farm and to farm. Cold snap and forge spirit can easily kill him before level 6 because of his low base armor. Quas give regen so you can afford to go inside his spray.
        Sniper - Get a bounty hunter on your team. Cold snap. Ez. No other way unless you have someone else to gank or camp mid.
        Huskar - It's natural nothing is wrong. Or just kite him using forge spirit and cold snap level 3 quas forge spirit can already outrange huskar by a little.

        Basically to summarise you just given some tough matchups against invoker. Invoker is weak against ranged and high mobility heroes during his lane phase. I wouldn't recommend you going invoker against most of these heroes as there are better heroes.

        Kage.S

          'Basically to summarise you just given some tough matchups against invoker. Invoker is weak against ranged and high mobility heroes during his lane phase. I wouldn't recommend you going invoker against most of these heroes as there are better heroes.'

          I don't necessarily agree with that, I personally find it very easy to outlane a Huskar.
          If it was a Lina, go QW and EMP into cold snap to fuck her mana up so she can't push.
          Also, Invoker isn't too weak against ranged and high mobility heroes, it's quite easy to outlane a Storm for example, just forge spirit --> Cold Snap and maybe SS before Storm hits 6 and easy kills

          sumail fan

            1NoClip1, I speak directly to you. Thank you for your reply, very helpful insights there. I have a few doubts however, for TA, QW can't burn through her refraction, what is the point of getting crowd control? to stop the pushes you mean? I tried QW a few times, felt pretty helpless as she outdamages me, therefore beats me in cs every game. And the next question, can Quas really keep up with just standing inside the spray?

            You see, I don't want to change heroes, Invoker is the reason I love playing DoTA so much, and counterpicking isn't what I'm looking for. Once again, thank you for your detailed reply. If you could please clarify the above doubts too?

            lm ao

              I think youve already faced my Templar Assasin xd

              As a TA player I really hate being tornado-emp'ed. You can take advantage of her low range by zoning with cold snap. As Q-E invoker you can only farm with alacrity spam. Take care not to feed your dpirits to psi blade splash

              Gregor Samsa

                Quas is more than enough regen for acid spray in my experience, as long as you dip in and out for cs. Also more on the alche matchup he's very easy to harass out of lane pre 6 (even after that if you have had the advantage) as forge spirits alongside his already low base armor dramatically increase right-click damage

                sumail fan

                  i just might have dan. And if it was TA, I can only assume I came off looking like an idiot. xD

                  no dota in dubai

                    Curious as to how you fare against tinker mid as invoker?

                    sumail fan

                      solid question actually. I can dodge machines upto a certain extent. Weave around them so to speak. I don't think I can solo kill him at any time unless he just asks for it, so I play passively and deny a lot, seeing how his machines cannot fully neutralise a wave. I basically take advantage of that. Furthermore I do NOT use forge spirits against him in lane simply because of that laser miss chance. I am therefore instead on the lookout for Cold Snap+Meteor combination coupled with Alacrity. Even a failed attempt makes him weary, while I just order a clarity to somewhat restore my mana. I do use forge spirits if possible to deny the runes.

                      1NoClip1

                        I guess I wasn't so clear there. For ta QW is more of a defensive build, if you aren't feeling confident because of your tornado you can easily disengage when she tries to go after you. Wex is also good as the extra atk spd allows you to destroy her refraction faster and kite her or escape with the extra. QE on the other hand is a more risky but impactful choice. Your dmg will definitely outscale hers so you should try to deny her farm cuz a no farm ta is a weak ta. Forge spirit are also powerful against her as the range of your spirits outranges her. A good combo to counter her is when she tries to engage on you, you icewall to slow her speed and use forge spirit to atk her and make use of your range and slow to melt her refraction then followup with coldsnap after her refraction is broken. The reason why it is risky is if you let her farm too much she gets a blink and you're in deep trouble. She can easily kill u before your cold snap can take effect and since QE cc mostly comes from cold snap. Another reason why QW is good for defensive is because W provides a little armor and Q provides regen and when you get exort your deafening blast have a longer disarm duration however you will lack dmg to kill her if going QW. A good solution to this is to go QE and add a point into W early on so you can have access to tornado and defeaning blast.

                        Alchemist acid spray is a big problem going QE gives you dmg and regen. Both perks very good to go against alchemist. The point here when playing against alchemist is to slow down his farm. Forge spirit can kite him and zone him out. Ice wall can slow down a large wave going towards your tower, generally you wont want his creeps to be near your tower or else alchemist can farm at his own tower later on and quickly run into jungle and grab some neutrals and come back. Your dmg will be large with exort so you can deny your own creeps ,alchemist acid spray reduces your creeps armor making it even easier. If he gets greedy, ice wall + cold snap is enough to chunk his hp. Lastly, you should ask for help before alchemist is level 6 cuz all alchemist midlaner are greedy bastard and only going Q and E so a stun or slow from your support is already enuf to kill him. A good time to gank alchemist is when he is going for rune.