Sigh, that a no brainer, but when you can't go to camps in reasonable time, use it on ranged. The difference is much smaller now, 119 XP for big creeps compared to 90 for ranged. Previously it was 62 to 119 XP, making big neutrals twice the better target.
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well, the farming efficiency also matters cz the gold/time to kill ratio for lane creeps is way higher than for jungle ones.
also, whats the exp bonus for siege creeps, do u remember?
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That's dumb that the ranged creep gives more xp than even the siege one lol. Pretty sure this will get changed back down, no idea what the logic behind it is, given that denying the ranged creep is already the easiest in a contested lane.
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Don't use Midas on melee creeps anymore, use it on ranged instead.