Boulder SmashQ
Boulder Smash

ABILITY:Point, Unit Target

AFFECTS:Both Creep, Both Hero

DAMAGE TYPE:Magical

PIERCES DEBUFF IMMUNITY:No

DISPELLABLE:Yes

Earth Spirit smashes the target enemy or ally, sending them in the direction he is facing. If Earth Spirit targets an area, he will smash the nearest unit in a 200 radius, prioritizing Stone Remnants. The travelling unit or Remnant damages all enemy units it hits. If an enemy is hit by a Stone Remnant, they are also slowed. Stone Remnants travel further than other units. Deals 1.4x damage to creeps.

REMNANT SMASH RADIUS: 200
DAMAGE: 120 / 180 / 240 / 300
SLOW AMOUNT: 50%
SLOW DURATION: 1.25 / 2.5 / 3.25 / 4
TRAVEL SPEED: 900
DISTANCE: 500 / 600 / 700 / 800
DISTANCE (REMNANT): 2000
CAST POINT 0s
22 / 18 / 14 / 10
100
It is with the power of a mountain that Earth Spirit strikes his enemies.
Rolling BoulderW
Rolling Boulder

ABILITY:Point

DAMAGE TYPE:Magical

PIERCES DEBUFF IMMUNITY:No

DISPELLABLE:Yes Strong

Earth Spirit gathers himself into a boulder and, after a 0.6s delay, rolls toward the target location, dealing 60 + 100% STR damage and stunning enemy units. He will stop if he collides with an enemy hero or is stunned. If he rolls over a Stone Remnant, he will travel further and faster, and stun enemies for longer.

Rolling over a Stone Remnant will destroy the Remnant.

The boulder has a radius of 160.

SPEED: 1000
SPEED (REMNANT): 1600
DISTANCE: 750
DISTANCE MULTIPLIER (REMNANT): 2
DAMAGE: 60
STUN DURATION: 0.3 / 0.5 / 0.7 / 0.9
ROCK BONUS STUN DURATION: 0.3 / 0.5 / 0.7 / 0.9
CAST POINT 0s
50
Calling upon his connection to the land, the Earth Spirit draws loose stone to him, which forms a protective ball that he can use to roll short distances.
Geomagnetic GripE
Geomagnetic Grip

ABILITY:Point, Unit Target

AFFECTS:Friendly Creep, Friendly Hero

DAMAGE TYPE:Magical

PIERCES DEBUFF IMMUNITY:No

DISPELLABLE:Yes

Earth Spirit pulls the target Stone Remnant. Enemies struck by the gripped target will be silenced and take damage.

Will not work on a unit inside Chronosphere, Duel, or Black Hole.

Geomagnetic Grip can also target allied creeps.

REMNANT DAMAGE: 50 / 125 / 200 / 275
SILENCE DURATION: 2 / 2.5 / 3 / 3.5
HERO PULL SPEED: 600
REMNANT PULL SPEED: 900
CAST POINT 0.1s
75
Like calls to like. Even the minerals found in the blood and bones of living beings are not immune to the call of the Earth Spirit.
Stone RemnantD
Stone Remnant

ABILITY:Not Learnable, Point, Show In Guides

Call a Stone Remnant to the target location. Stone Remnants have no vision and are invulnerable, and can be used with Earth Spirit's abilities. Calling a Stone Remnant consumes a charge, which recharge over time. Gains additional charges every 5 hero levels.

DURATION: 60
CAST POINT 0s
Earth Spirit calls forth a remnant of his stone army, long buried with him in the dark embrace of the Earth.
Enchant RemnantF
Enchant Remnant

ABILITY:Hidden, Show In Guides, Unit Target

AFFECTS:Custom Custom

DAMAGE TYPE:Magical

PIERCES DEBUFF IMMUNITY:No

DISPELLABLE:No

Earth Spirit temporarily enchants a hero, granting them the properties of a Stone Remnant. After a short duration the remnant shatters, releasing the hero and damaging nearby enemies. < br>
Can be cast on Stone Remnants. Has a 5 second cooldown when used that way.
Has a larger cast range when cast on an ally hero.

Earth Spirit himself can be targeted by Boulder Smash if he is enchanted.

REMNANT DURATION: 2.4
SHATTER DAMAGE: 450
SHATTER RADIUS: 450
CAST RANGE ON ALLIES: 500
CAST POINT 0.2s
45
150
Kaolin uses the elemental power of the Earth to temporarily petrify living beings, so that they might be conscripted into his stone funerary army.
MagnetizeR
Magnetize

ABILITY:No Target

DAMAGE TYPE:Magical

PIERCES DEBUFF IMMUNITY:Yes

DISPELLABLE:Yes

Magnetizes units in a small nearby area, causing them to take damage for a short duration. Magnetized heroes cause nearby Stone Remnants to explode, destroying the remnant and refreshing Magnetize's duration on all nearby enemies. This process can repeat multiple times. If an enemy hero is affected by Geomagnetic Grip or Boulder Smash, all magnetized heroes share the effects.

RADIUS: 350
DAMAGE PER SECOND: 40 / 80 / 120
MAGNETIZE DURATION: 6
REMNANT REFRESH/EXPLOSION RADIUS: 600
CAST POINT 0.2s
100 / 90 / 80
100
At the Earth Spirit's call, the minerals in the blood and bones of his enemies rebel against the bodies they find themselves in.

Last Updated

Hero Talents
Talent Tree
+0.5s Rolling Boulder Stun Duration
25
Magnetize Undispellable
-3s Geomagnetic Grip Cooldown
20
+100 Boulder Smash Damage
+110 Rolling Boulder Damage
15
+30% Magnetize Damage & Duration
+10% Spell Amplification
10
+200 Rolling Boulder Distance
Hero Attributes
StrengthAgilityIntelligence
22 +3.817 +2.418 +2.1
Movement speed290
Sight range1800/800
Armor2.38
Base attack time1.7
Damage47 - 57
Attack point0.35