General Discussion

General DiscussionAUTO CHESS THREAD

AUTO CHESS THREAD in General Discussion
kuci

    Can fellow chess player share your winning strategy here? My only understanding is knight is fucking broken and mech are unkillable thx

    kowareta

      Druids!!!
      + warrior frontline

      She`s Not here Right now

        6 assasin+3 elf shreds mechs
        enigma+razor shreds fat warriors

        She`s Not here Right now

          doom tank+lvl 2 disrup kills mage team

          kuci

            ONE QUESTION THO!! I don't understand the mechanic of druid if you have 2 druid then what happened? They upgraded to next level for free?

            Peekaboo

              Bishop 3 -

              The best strategies i've picked up from bishop 8's etc that i've run into is going for a bunch of minor synergies + 1 major.

              eg. 2 undead, 6 hunters, 2 nagas, 2 knights, 4 elves or something.

              Major tips, Spend all your gold to the nearest 10, Buy what you don't need and build what others are building.
              You can sell all Pieces at full price, so buy and sell to block others from building what they want.

              often ill be on 49 gold, if i win i'll get the 50 bonus, if i'm about to lose i'll sell a 1 drop that i was holding..

              Same concept with Shop buying during the round.. - If i win, i'll buy the maiden for 2, if i lose i'll buy the bounty hunter etc, and sell it after the round
              This way you can maximise your income while lmiting the pool for other players
              Last pick and build a strategy that others arent building towards.

              This comment was edited
              chicken spook,,,,

                legit thought was talking about actual chess

                DC.MASON

                  where did this game come from and why is everyone playing it all of sudden

                  kuci

                    What's the economy strat on this game? I mean do you get bonus gold per gold you still have in the bank or what? Winning streak give more reward? Please give me detailed economy strat too!

                    kuci

                      @fluent how about leveling up your player? Do you bother spent 5 gold to get exp faster?

                      Gothmog

                        Just go for the 7 assassin and you'll win, hands down. Though you'll need to have 1 or 2 tanks from the beginning. Timber 2 star works well(you go for 3 star if you can or replace it with tide in late game). Treant protector works too cause its easy to 3 star it(just hold the other 3 druids in the stash and sell it after obtaining the 3 star treant)

                        ubica

                          @arin it popped off on reddit as a dota custom game with more players than artifact. then ppl realised gorgc was a player and he streamed it at the time when no other english streamers were online...

                          kowareta

                            @T'ekaaluk for example if u have 2 prophet one star , and one another druid like treant , 2 prophets lvl up :), so u can lvl up druids so fast

                            i always go for druids + other combo depend on what they give me

                            Tribo

                              Only retards play dota chess
                              1v1 me in a normal chess game apesssss

                              Totentanz to The King: M ...

                                i played my first two games last night. did okay in both of them but i can say that elves suck. even if you max them their evasion stacks diminishingly (so 40% evasion is actually 35% and 60% is 48%) and regardless there is enough magic damage going around to destroy you. i feel like there is not much strategy involved outside of gold management. you may never get the piece you want until the end of the game so it is pointless building a gameplan around it.

                                Totentanz to The King: M ...

                                  whats the deal with "spending your money to the nearest 10"? what happens if you end the round with 10/20 etc gold?

                                  Sadness

                                    Guys, someone know why my Q dont work?

                                    AnŦaiN

                                      Tribo , im pretty sure i can beat u 1o1 in chess .

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                                      Feachairu

                                        i've been seeing people just win early with warriors+mech/druid/anything strong and save gold at midgame (not keeping it down from 50) and up chess master lv to 10 and get all orange full team unit

                                        @drub 10-20-30-40-50 gives 10% income of your gold
                                        10=1 gold,20=2 gold etc

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                                        Peekaboo

                                          @T'ekaaluk Leveling Face depends on your strategy.

                                          Lets say you're going for a 'mech/goblin main strat' With a QOP assasin to carry you through the earlygame.

                                          Qop is a 2 cost, Timber is a 2 cost, Clock, tinker and bounty are 1 cost. Early game you want to stay 'low level' and build your units tall, at lower levels you have a higher % chance to find 1-2 cost units. After you have built tall and a strong economy, you want to power through midgame by spending everything on levels, you may want to get a random assasin for the 3x assasin bonus, Till you get to 8/9/10. The last Goblins you need is 'Techies', Alchemist and/or gyro. These are level 4/5 troops which you have a higher % chance to find at higher levels.

                                          So an efficient goblin strat is (camp Low level -> Rush high level)

                                          A strategy like knights however

                                          Bat (1)- Luna, ck (2) - Omni, Abbadon (3) - DK (4)
                                          knights have a very fluid, and powerhouse midgame curve and fall off 'Lategame' (usually people add 3 hunters or 4 undead etc)
                                          -
                                          Usually with knights you want to go something like - Bat + Shaman + luna, for the 'troll bonus' and you want to level up your face anytime you get a knew tier of knight eg. 4 knights - 2 trolls, 2 elves. You'll probably want to go to the next level if you want to commit to knights, If you get too high a level, Ditch going for level 3 on 'Batrider, Ck, LUNA' (maybe keep CK luna, depending on upgrades) because the higher level you are the lower the chance of finding low level units is. Eg. level 8, i'm more likely to find omni knights/abbadons, which means i should probably aim for them over the Batrider etc.

                                          you can go for dragons + knights if you get an early DK or snipe some vipers/pucks midgame, Dragons are usually enough to powerhouse Lategame, because Vipers > Hunters, you will however lose to human Mages (depending on if your puck denied them enough resources) and if your shield procs before the Kotl blast.
                                          usually 10th slot you want something with teamfight, so with Dragons/Knights i'd probably aim for a LICH/necro for the undead bonus, however that is game dependant

                                          The strongest strategy i've come accross is being Adaptive. I will buy and sell all my units 3x during a game depending on how 'unlucky' or 'lucky i get'. eg. I buy Antimage level 1 because i see 3x ogre magi's... Wave 2, i see clock timbersaw in my shop and 1 person sold his ogre.. I'll sell my antimage and buy the clock timbersaw.. Wave 3, I see batrider + tinker.. i buy both..
                                          Wave 4 - I see Luna + CK + clock.. I buy the clock and hold my shop, if i win i'll get +1gold and buy the luna + CK... If i lose, i'll Sell my batrider and buy both the luna + CK..

                                          Shop 5 detirmines if i go for full knights 2 mech, or mechs + 2knights for midgame (wave 5/6 you can have 10 gold for interest bonus.. By here you want to 'sell unnessasary' strats.. I will look around and see what other people have, if there is 2 mech builds and 1 knight build, i know that i have a higher chance at aiming for the knights.. I'll probably sell my mechs and go for knights. Also depending on counters etc, if someone has burst damage etc (Razor, shadowfiend, puck) i'll probably prefer to have shields than hp regen.
                                          Mechs are stronger earlygame, so i'll probably tank some losses keeping my HP LOW, however i know that i have a few powerspikes midgame when thier mechs fall off (especially because i'm adding 3 more mechs into the pool when i sell my mechs)

                                          This type of playstyle can work with anything, Beasts, warriors etc. the people who are claming 'I'm so unlucky' and spend all thier gold re rolling are incredibly foolish and aren't playing adaptive.. They probably got offered god tier shops they were just 'commited' to a strategy.

                                          3 warriors or mechs are exceptional early game, As are druids

                                          I recall i game i had an Axe, a jug (orc bonus), Tusk and an Enchantress (all lvl 1 troops). 3 warriors, 2 orcs, 2 beasts..
                                          I had 6 level 1 enchantress's before i found annother druid and instantly made my level 3 enchantress.

                                          While a build like this you'll lose to alot of level 2's, you have excellent synergy and you can stay 'low level' to farm higher level warriors etc. Ususally a build like this wants to build tall instead of building wide. You build wide when you have level 2's of everything,

                                          Warriors want almost all the level 4 units (Kunkka, Doom, Troll) to fill up the 6 warrior gap. Beasts want all the level 3's (Sandking, veno, lycan) etc. So you'll probably decide that while your level 6 -> 8. you'll probably play 4 beasts 3 warriors or something, Once you get to level 9, you'll probably build into all the warriors if vsing physical damage etc.

                                          be adaptive, and build your build according to what is most likely at each level up interval.

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                                          kuci

                                            That is some fucking cool stuff thanks @fluent for the detailed guide

                                            Totentanz to The King: M ...

                                              some of the tooltips are misleading. for example if you get 3 warriors they all get 8 armor and if you get 6 they get 10 + 8 (18), not 10. same for beast damage bonus. elf evasion however stacks diminishingly and only gives you 20/36/48.8% evasion instead of 20/40/60% like it should. also demon passive states "only demon in the battlefield" but that does NOT include enemy demons. so there is no reason to not have a demon every game unless everyone has an antimage.

                                              Feachairu

                                                antimage has 55% magic resistance btw,he's kinda strong also sometimes since he burns mana for those pesky enemy warriors like kunnka or lycan

                                                Peekaboo

                                                  AM isn't the choice vs Magic heros, While yes he is good.. go for 2x naga's.

                                                  Antimage is good for Anti demons, because his presence negates Demons passive. He is also good for the elf buff for your treant/luna etc.

                                                  I generally like to keep a lvl 2 antimage around, not caring too much if he's level 3 or not.. ill swap him in when someone has demons etc (he's only a 3 gold investment)..

                                                  eg. Last game the two final players against me had a Lvl3 CK and annother had a lvl 2 + (2 Spare) Shadowfiend.

                                                  Untill the final 2 people i didn't really use my antimage, only from waves 1-10 .. from waves 10->30 he was pretty rare to slot in, maybe for the 4 elves here and there, but once people started Ramping up some big Demons i put him in.

                                                  Correct me if i'm wrong, elf evasion doesn't stack deminishingly and instead it stacks as 3 seperate roll instances. eg. '20% chance - if fail -20% chance - if fail 20% Chance).. If i'm wrong, can you explain where you learnt this from?

                                                  edit* - @the drubbing giver - Demons are great, however i do believe they are over valued.. I personally have had alot of success skipping them for an Aura Bonus.
                                                  eg. 2x Undeads etc, having minus 7 armour on everything is stronger than 1 unit having 50% more damage
                                                  Also lategame, you'll find the big AOE Ultis, especially disables (Ravage, Boat, Dusa Ulti, Chainfrost, static storm) are more value than having a 50% damage buffer on 1 unit. Demons dominate early/midgame... Unless you hit lvl 3 on one with some synergies, they fall off.

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                                                  Totentanz to The King: M ...

                                                    that is what diminishing means. and obviously they are not auto-includes but they generally outperform anything in their price range, unless you need the synergy.

                                                    Feachairu

                                                      idk sometimes my earlygame strat got broken because enemy have am in their team,manaburn really suck ass

                                                      yea am 55% magic resis still die on 3-4 mage team

                                                      Talker

                                                        I played just a few games (6 I think), but won 2 and in 3 was in TOP3. But probably because everybody there was a noob :D

                                                        Generally my main focus was to find some tank (timbersaw lvl 2 works the best) and trying to get some synergy (knights/hunters) and start winning (or at least not being stomped) early. Afterwards saving income slowly to 50. Not refreshing the pieces unless I absolutely have to.

                                                        I am focusing mid game (lvl 5-6) to get 3 warlocks into the field, even if they are lvl 1 - usually I am trying to get lvl 2 WD + SF and Necro/veno. Because lifesteal works wonders - I went through round 20-30 without upgrading almost anything just because of this. If you have lvl 2 rest of the units.

                                                        In late game I try to upgrade whatever I can for a class I get the most and fill the free slots with big ultimates (Kunkka, Lich, Tide). Depends on what you need. Generally for duel with last player I am even willing to sell half my army to match enemy, if needed (if he has a lot of magic damage, I just buy 2 lvl 2 assassins to jump on enemy lich/Enigma to just stop him from killing me.

                                                        In my winning game I lost 8 times in a row to be on 6% to get enemy from 80% to 0% by changing the complete team - I had to spend all 50 golds I had, but he didnt find the answer (or wasnt willing to sell his lvl 2 lich who was always targeted).

                                                        Peekaboo

                                                          Just finished a 6 slotted game with an incredibly strong lineup (5x lvl 3's) Troll/warlock/beast/undead/warriors vs (4x lvl 3's) Assasin/Hunter/naga/elf

                                                          I Started with Bat -> Shaman -> witch doctor -> luna (sold) etc.

                                                          My end lineup was > Positioning matters alot with this lineup

                                                          (lvl 2 minimum)
                                                          Lycan (human/beast/warrior synergies) - Kunkka -( Human/Warrior/Aoe teamfight) - Troll warlord (4th troll, and minor warrior armour buff) (
                                                          2nd line was lvl 3 Abbadon -> Lvl 2 Necro - > lvl 3 Witchdoctor -> Lvl 3 Batrider

                                                          3rd line was Lvl 3 Venomancer -> lvl 2 disrupter -> lvl 3 Shadowshaman

                                                          With all of this, I had 3 Warriors, 2 Humans, 2 Beasts, 2 Undead, 2 shamans, 3 warlocks, 4 Trolls..

                                                          My Tank items were on abbadon, I had all my damage on my venomancer, Crown on my bat (3second cooldown spell) and ulti orbs on my Witch doctor.
                                                          Veno got damage because the enemy had a Lich for a while and having more veno wards on the field meant less bounces to my heros

                                                          Any assasins that jump get insta hex'd from the rhasta etc, and will start to target the backline veno wards.

                                                          My frontline was weak so i woulda lost to neutrals on 60 if my opponant didn't die.
                                                          As you can see, i used Warriors to tank the brunt -> Knights to follow up and support my backline from assasins -> Necro+ WD central because they need to get thier spells off; and lastly that leaves veno, Rhasta and disrupter backline. Because they take a while to ramp up.

                                                          There is definately builds that'd beat this and i lost if his level 3 dusa with a daed got its ulti off after ravage before my hex's (2x) or Disrupter ulti lands.

                                                          Usually i'd get ravaged instantly because his lvl 2 tide had a crown, but depending on where my hex lands he has no followup.

                                                          The guy was Uncontested Hunters/Assasins (bishop 6) - I was uncontested Trolls and half contested knights for early game (tips i can give, is be extremly careful with positioning, i tried putting knights frontrow and my warriors 2nd rank, but the assasins killed my backline before the knights could help.. using a boat on a lvl 3 slark doesn't do anything, but having an abbadon shield on my rhasta so he can hex him... Makes a world of difference)..

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                                                          SirIronSights

                                                            auto chess > dota 2

                                                            chicken spook,,,,

                                                              Only retards play dota chess
                                                              1v1 me in a normal chess game apesssss

                                                              too bad chess is like the game i actually spent time on and is still utterly horrendous at

                                                              Talker

                                                                Just won couple more games, so few of my points...

                                                                1) Economy side is a key. If you dont start saving up early, you will lose late. You always want to be at 50 gold unless there is insane value for you or you are dropping really low (20% HP). Only reason I see to invest all your gold is if you see enemy is trying to get final blow, he has 0 gold as well and all games are really close. I ended up winning one of the games with 1%HP just because I broke my big bank as response for enemy breaking his and getting lucky (I was waiting for 4 of my lvl 3 units).

                                                                2) LVL 3 units are amazing, but you can win the game without them. Seriously, won a game where I was extremely unlucky with rolling and got my first lvl 3 unit around 40th round (drow). Still managed to get victory with undead hunter knight linkeup (2x lvl 2 DK, 2x medusa, tide, drow, abbadon, CK, lvl 2 lich and lvl 2 TA). Generally synergies feels more important than getting lucky picks. If you manage to build up your synergies, you can beat opponent who got twice more lucky.

                                                                3) You always want at least 1 lvl 3 assassin - my lvl 3 BH was able to kill his lvl 3 windranger before she could even use his spell. That is insane value. And he was still alive to deal more damage and many times survive. It is good against anything except extremely tanky lineups - and even knight or warrior lineup will be using some backliners those assassins will enjoy.

                                                                Only defense against these assassins is to put everything in corner (counter kunkka, gyro, medusa etc). Or just get rid of all your glass units and go tanky.

                                                                2) Undead aura is having great value. Useful in hunter+knight strat (abba+drow). I used it as well in warriors + mix (razor+BH+necro+lich). Possible to mix in as well early WD and necro/Alch/veno for lifesteal as well.

                                                                Talker

                                                                  Btw any idea how the "candy" is divided?

                                                                  I just stomped a game 30:2 and I got one candy while enemy who was second got 3 candies... Felt a bit unfair.

                                                                  Cptn.Canuck

                                                                    1v1 me in a normal chess game apesssss

                                                                    Get at me chump

                                                                    Murranji

                                                                      Played a few times. Only time I won I went AM->Ench->treant then built into an elf/druid/Assassin team with AM/PA/TA/SK/Viper/Ench/Treant/Lone Druid/Furion.

                                                                      Only lost 1 out of 39 rounds. Other strategies don’t work so well. Never go shaman/witch doctor first pick.

                                                                      Peekaboo

                                                                        @murranji - That build i commented above, Started with Rhasta/bat/doctor.. With a few warriors and knights to carry midgame.. We lasted till round 59 in a high bishop average game, my lineup felt incredibly strong, having 2 hex's an 8 bounce cask and a disrupter ulti coming down super quick due to troll attack speed

                                                                        Go for what others aren't going for,

                                                                        Druid /warriors/knights are the easiest to execute but if alot of poeple are going for them, then going trolls/mechs etc you can dominate.

                                                                        Often ill start with a drow.. Sell it for a clock timber, Buy a tinker, Then sell all 3 for annother strat within the first 5 waves. Buying and selling to get the strongest strat i can based on what knowledge i have of what others built. If i see 3 drows, i have less % chance to find one, so i might switch to trolls etc.

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                                                                        Feachairu

                                                                          @fluent wat do you think about going full orange team,is it bad on round 59 ish?

                                                                          Peekaboo

                                                                            @Feachariu Generally Oranges are a 1/ 2 Of in a super late running game, You can definately Play with multiple T5's lvl 2, however i wouldn't bank on it. I've lsot games with level 3 techies, Getting swarmed by lvl 3' T4's + T3's.
                                                                            eg. 5x lvl 3 Tier 4/3 troops beat. 1x lvl 3 Tier 5 troop + 2 Lvl 3 Tier 4 Troops

                                                                            Lets say, i've got a Dusa for my Naga/hunter bonus.. She is easily replaceable for a Tide hunter, Or combo'd with a tidehunter.

                                                                            If you're using an Alchemist for the warlock synergy and some tank, (good vs TA/warriors gets boddied by mages). You can easily swap it out for an Engima depending on what you're against.

                                                                            If you can build them to lvl 2/3 then swap them in for your lvl 2's with the same synergy bonus, however the general rule of thumb is..
                                                                            Keep your synergies, upgrade the tier..
                                                                            If i have a lvl 2 Axe for warrior bonus, I then build a lvl 2 LYcan.. It is almost a direct upgrade to swap that axe with a lycan..
                                                                            I then might want to Sell my Tusk and put in my kunkka for the human bonus, and because i added annother beast i don't need the extra beast from Tusk etc.

                                                                            Play for synergies lategame, my general rule of thumb is 'i build towards my closest lvl 3' .. Try and synergies to make that lvl 3 shine.. And base my build around that.

                                                                            I wouldn't however lose my warlock bonus to put in a lvl 2 lich, or Lose my knight bonus for a gyro etc. I could be wrong, but i like to have a large amount of minor synergies + 1 major.. As opposed to 4 minor synergies etc.

                                                                            Although now that i think about it, if you get Gyro + techies.. They give eachother the mech bonus which might help as stand alone burst damage to get through Tank walls, but i'm sure you'll be better off having a % increase to your entire team rather than 2x Stand alone troops

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                                                                            Feachairu

                                                                              ah yes,usually people uses medusa too with tidehunter when going full orange team,so it doesnt work on round 59?

                                                                              Peekaboo

                                                                                Depends on the speed you can get them up, but Wave 55->60 and beyond neturals will tear you a new Ahole if you haven't got enough higher ranked Troops.

                                                                                its alot easier to build lvl 3 T4's than 5's.

                                                                                most people die by this point, but occasionally you get uncontested vs uncontested high rank games and both players defend well but dont have the damage to overwelm the opponant (defence bonus) so each player isn't losing health and progressing futher.

                                                                                Its really hard to know when to 'All in' and break your economy, but if they get a big upgrade, you probably should spend to make sure that big upgrade doesn't body you.

                                                                                Feachairu

                                                                                  on my games people at wave 40-45 already have lvl 10 chessmaster with 50 gold to save for some reason,also they have like 2 2 stars of orange and alot of oranges+that medusa/some other thier midgame unit
                                                                                  so on wave 55-60 its still hard to get a 3* orange?

                                                                                  Peekaboo

                                                                                    I just went 40-0 With Mechs, Got RNjesus with all the mech/Druid/globlin upgrades super early so i could sit low level and farm more of them.
                                                                                    Rushed levels and had a lvl 3 alchemist -level 10 by wave 33 when my opponant dropped. getting hit for 20+ a turn.

                                                                                    I mean, sometimes things fall in your favour.

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                                                                                    Feachairu

                                                                                      how do you beat knights at early game? those barriers are kinda annoying

                                                                                      Totentanz to The King: M ...

                                                                                        i made a giant-ass chart detailing everything i am super tryhard now

                                                                                        Feachairu

                                                                                          gib me that chart pls

                                                                                          do you use shuffle on early game? at what point do you start saving early gold,after 4 of your units are stable?

                                                                                          Peekaboo

                                                                                            @feachairu - Regen beats knights, they have no burst damage.

                                                                                            Or Warriors/Sustain = Treants, Ench's etc.

                                                                                            so, Mech's/goblins Are your most reliable strat.

                                                                                            Lategame Burst damage and Large disables (Ravage, Polymorphs etc) - human Mages oblitterate knights, as the disarm/kotl blast can clean them up, depending on the shield proc timing (They get disarmed, stand still and the backline cant attack because they're blocked, they all group in a cone and get eaten by a kotl blast/chainfrost)

                                                                                            Your standard hunter/beast build will get run over earlygame by them, you just don't simply have enough juice

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                                                                                            Feachairu

                                                                                              i actually got into lvl 10 and have enigma lvl 2 and tide lvl 2 with 3 star druids+medusa(also have 2 techies)
                                                                                              enemy knight was lvl 8 full of 3 star knights and 1 necro +1 enigma
                                                                                              i actually lost,wtf

                                                                                              Feachairu

                                                                                                ill try to use druid+mech then,i just went full druid+am before(won all early fights tho except vs the knight)

                                                                                                Peekaboo

                                                                                                  yeah level 8/9 is the peak of knights.. They get alot of 4' epic drops and don't require any legendaries to synergise, They usually camp and roll around 7/8/9 and build super tall.. then they proceed to lvl 10 and place any spare lvl 2's as they go.

                                                                                                  Feachairu

                                                                                                    but that guy doesnt even save his gold,how is this fair
                                                                                                    i'm still kinda unsure about the how to progress efficiently on this game,so hard ( ialso got many lifes too btw,was winning streak like 999 times on earlygame)

                                                                                                    Peekaboo

                                                                                                      @feacairu - Look at their mana on their courier, It'll show how much gold they have at different intervals.
                                                                                                      There is a good chance that he tanked really early, built up an economy, and dumped it on levels 7-8 to get full upgrades..

                                                                                                      At level 7-8 you have access to everything a knight build wants

                                                                                                      Feachairu

                                                                                                        ye the guy wasted all gold on lv 8
                                                                                                        still how did you beat me when i was lvl 10 dammit