if a zeus is lvl 25 and can hit you with his arc 5 times, you or your team is noob enough to not able to jump and kill him.
you deserve the lose.
Picking these only shows ure weakness 40% cd sf is op but 25% sniper at lvl 10 and 50% drow is fine let me try
Fucking death prophet 25 exorcism grants fucking hast
+420 gpm literally feed and get item
Permanent primal spirits
75% spell amp so u can one shot roshan
Not to mention u put 75 jingu damage while we have 12% one punch man and 250/251 damage
60% exp gain at level 15 is massive, but only warlocks level 20 talents are good, his level 25 are among the most useless level 25 in the game. Either your enemy is able to deal with 3-4 golems at level 25 or they aren’t. Carries deal so much damage at that point that golems are easy for them to destroy regardless of if they have a bit of extra armour or not.
Should be something to buff his upheaval (bigger aoe etc) and some other choice like a gpm talent or useful buff to golem like longer initial stun or golems explode and aoe stun on death or something like that.
A lot of carry cann't deal at all with the golem (especially after an exhausting teamfight),
and the magic immunity just mean they cann't even be backed up by support's disable (if they somehow survived the double chaotic offering + fatal bound).
remember, those are the stats of a lvl 3 golem :
3000 hp, 75reg, 12 armor (4800 fehp + 120 /sec) , 196 physical dps (50 of those being aoe), 70 magical dps
To put it in perspective, roshan's stats at 40 min games are:
10600 hp, 20 reg, 31 armor (27030 fehp + 51 /sec) , 122 physical dps (4 of those being the bash)
Let's say you have a slark 25 with 30 stack, skady echo sb bkb tread:
(we just check the dps) 259 as, 288 damage --> 608 dps )
// i do not account skady's slow in the incoming scenario, this case is just to show the relevance of golem vs roshan in a battle versus a strong hero at 40 min. \\
you need to take ~10 sec to kill a golem alone
you need to take ~55.6 sec to kill roshan (6.6 sec of bash on average
during that fight, roshan is making ~6800 fdp
during that figght, double golem are making ~ 5900 fdp and 2100 md
in that case, slark would have 37 armor, which is 65% physical reduction (and obviously still ~25% magic reduct)
rosh --> 2400 damage
golem --> 3600 damage
(rounded up for roshan, rounded down for golem)
so literally, golems are fucking strong if together. even more than roshan, and you have less opportunity to hp leech from them, or to simply reg, since they have less hp, and the fight last way less.
Btw, if warlock were to bb, and die to give a 3rd golem (or refresher/shard) (assuming they are all full life, the golem scenario would go to 7200).
Ah yes, I really forgot there are that 5 scnd sunder, 420 gpm, haste exorcism, 60% xp gain, but I think tomb on death talent is pretty fair considering how much bounty is a tombstone (200 gold). As for zeus case, the problem isnt how you let Zeus arc you solo. Zeus will spam arc from near their ancient and he definitely aware that he would be jumped, so he also warned his team to protect him. If I or my team somehow succeed jummping to get him, we would literally take 3-6 arcs before taking him down, and then, it is up. Those arc instant cast time allow zeus to instantly disable blink on the chosen first target..
-7 second dopple
+200 succhuci move speed
+350 spark wraith talent
(if you're still going for the lifesteal on arc, you're doing it wrong.. Learn to micro and press your E, They deal 630 damage each on a 3 second cooldown that give vision and can stack multiple)..
Think about it like visable, Techies mines that have 2000 cast range, slow enemies on a 3(1.5 if you're using your double to spam aswell) second cooldown
Thats a lvl 1 lion finger on each of them
-Every XP talent
@KingY, non je suis pas parti ^^ mais ma connection a pas le niveau; je pourrais rejouer à partir du 20 aout (ca sent le feeding intensif après 2 mois sans dota :p ).
-btw faudra que tu refasses la demande d'ami discord, je suis sur un autre pc et j'avais enregistré mon compte avec une adresse bidon à la base // enfin même pas enregistré en faite, j'avais le message de vérif du mail en permanence :D //-. Tu dois pouvoir me trouver facilement sur celui de la frogged
Edit: For the wraith spark, i kind of agree with you, when zet is played with activ's item. That wraith's talent is so strong, yet so underrated.
But when you play him the greedy way daedalus/mkb/mjol/bkb/skady-hex-sb, that life leech is unvaluable.
There was this twitch stream who used sven but had a hard time killing that warlock golem.
Also zeus WILL get lvl 25 fast cuz or xp talent, op hero tbh, statistics say so and bulldog
As a core kunkka player I will admit that getting +40 dmg at level 10 is a bit too strong early game.
Btw who gets the jingu damage talent nowadays? in pubs tree dance talent is much more efficient for going from camp to camp
-Cancer Lancer lvl25 decrease dopelganger cd.
-QoP lvl25 2.5sec scream of fear
-Terrorblade lvl25 sunder talent cd decrease
-LC lvl25 bonus duel damage
does anyone really prefer 500hp than 20%spectral dagger slow ??
damn spec dagger slow talent is more broken IMO
also 8% dispersion. buy tarras and the game basically over
edit : there really someone who understimate warlock golem
all warlock talent is broken IMHO
if u guys really want to climb mmr by playing supp
i think warlock is the best right now
Murranji still lives in the times when Warlock's golems had 2000 hp at most (and that was a No Aghanim's level 3 golem), their AoE attack had a 20% or so chance to proc, barely had armor and they didn't regenerate hp.
Murranji is trash. Dude only cries about bs when he does not get buffs. He knows nothing about any other heroes in the game.
@Happy Simple Life
Don't mention oracle , retardfrog may check this forum and shit on this hero.
Chen - lvl 10
+200 cast range
Very underrated considering he can nuke for 544 pure damage with Penitence every 6 seconds.
Warlock - lvl 15
+60% XP gain
Why is mid warlock not a thing? Like, seriously, this guy has a 180 dmg nuke at level 1 and can gain levels crazy fast.
Why should you run warlock mid if even as pos 5, he still devastating?
QoP + Warlock feels better than Warlock + CM
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Zeus lvl 25 talent +170 arc dmg
SF lvl 25 talent 40% cd reduction
Oracle lvl 15 talent +150 cast range
Spectre lvl 20 talent +500 health
Riki lvl 20 talent +900 blink cast range
MK lvl 15 talent +75 jingu dmg
Those talents need to be reworked seriously, especially Zeus. I dont mind getting nimbus and die, but I cant stand zeus spamming 315 dmg area every 1 scnd while trying to get 3rd tower. Even pipe and bkb wont help since there is just too much damage and BKB is temporary.
What other talent should be changed in your mind?