Searing ChainsQ
Searing Chains

ABILITY:No Target

DAMAGE TYPE:Magical

PIERCES SPELL IMMUNITY:No

DISPELLABLE:Yes

Ember Spirit unleashes fiery bolas that wrap around nearby enemies, anchoring them in place and dealing damage each second.

Targets are chosen randomly around Xin.

Does not affect Spell Immune or invisible units.

Interrupts channeling spells.

DURATION: 1 / 2 / 2 / 3
RADIUS: 400
DAMAGE PER SECOND: 80 / 60 / 120 / 100
TOTAL DAMAGE: 80 / 120 / 240 / 300
UNIT COUNT: 2
CAST POINT 0s
Cooldown icon14 / 12 / 10 / 8
Mana icon110
Xin's harshest lessons often employed the use of red-hot chains.
Sleight of FistW
Sleight of Fist

ABILITY:Point Target

DAMAGE TYPE:Physical

PIERCES SPELL IMMUNITY:Yes

Ember Spirit dashes around with blazing speed, attacking all enemies in the targeted area of effect, then returning to his start location. Deals bonus damage to heroes, and less damage to creeps.

Targets are determined when the spell is cast.

A regular attack is done to each target every 0.2 seconds.

Any attack modifier that Xin has (such as Critical Strike, Bash, Cleave, or Orb effects) will be applied normally on these attacks.

Abilities and items can be used while Sleight of Fist is active.

RADIUS: 250 / 350 / 450 / 550
BONUS HERO DAMAGE: 20 / 40 / 60 / 80
ATTACK INTERVAL: 0.2
CREEP DAMAGE PENALTY: -50%
CAST POINT 0s
Cooldown icon30 / 22 / 14 / 6
Mana icon50
The studied warrior must whip and weave through its enemies, burning each without pause.
Flame GuardE
Flame Guard

ABILITY:No Target

DAMAGE TYPE:Magical

PIERCES SPELL IMMUNITY:No

DISPELLABLE:Yes

Ember Spirit surrounds himself with a ring of fire that consumes incoming magic damage, leaving him unharmed. Flame Guard deals damage per second in an area around Ember Spirit while Flame Guard is active. If the shield is broken, the damage is also lost.

Magic damage reduction is calculated before any reductions.

DURATION: 8 / 12 / 16 / 20
RADIUS: 400
MAGIC ABSORB: 50 / 200 / 350 / 500
DAMAGE PER SECOND: 30 / 40 / 50 / 60
CAST POINT 0s
Cooldown icon35
Mana icon80 / 90 / 100 / 110
An enemy should never be allowed to approach without difficulty.
Activate Fire RemnantD
Activate Fire Remnant

ABILITY:Point Target

DAMAGE TYPE:Magical

PIERCES SPELL IMMUNITY:No

Select the Fire Remnant to arrive at.

Cooldown icon0
Mana icon150
With blazing speed does a spirit fly!
Fire RemnantR
Fire Remnant

ABILITY:Point Target

DAMAGE TYPE:Magical

PIERCES SPELL IMMUNITY:No

Ember Spirit generates Fire Remnant charges every 35.0 seconds, with a max of 3 charges. Releasing a charge sends a Fire Remnant that runs to the target location at 2.5x Ember Spirit's speed. Using Activate Fire Remnant, Ember Spirit can dash out to his Remnants, exploding them for area of effect damage. The targeted Remnant will be arrived at last.

Starts with 3 charges (maximum).

Fire Remnants move to where you targeted them at 2.5x your speed.

MAX CHARGES: 3
CHARGE RESTORE TIME: 35.0
DAMAGE: 100 / 200 / 300
RADIUS: 450
DURATION: 45.0
CAST POINT 0s
Cooldown icon0
Mana icon0
By the spirit's power are Xin's teachings spread anew.

Last Updated

Hero Talents
Talent Tree
+2s Searing Chains
25
20% Cooldown Reduction
+10 Armor
20
+500 Flame Guard Absorption
+6 All Stats
15
+20 Movement Speed
+30 Damage
10
+8% Spell Amplification
Hero Attributes
StrengthAgilityIntelligence
19 +2.122 +1.820 +1.8
Movement speed310
Sight range1800/800
Armor1.08
Base attack time1.7
Damage52 - 56
Attack point0.4