Battery AssaultQ
Battery Assault

ABILITY:No Target

DAMAGE TYPE:Magical

PIERCES SPELL IMMUNITY:No

DISPELLABLE:Cannot be dispelled

Discharges high-powered shrapnel at random nearby enemy units, dealing minor magical damage and ministun. Deals double damage to creeps

Deals damage every [0.7, 0.7, 0.7, 0.7] seconds.

Remains active if Clockwerk is disabled.

RADIUS: 275
DURATION: 10.5
INTERVAL: 0.7
DAMAGE: 20 / 45 / 70 / 95
24 / 22 / 20 / 18
100
Some of Rattletrap's contraptions don't quite work correctly, so detonating them proves useful as an offensive maneuver.
Power CogsW
Power Cogs

ABILITY:No Target

DAMAGE TYPE:Magical

PIERCES SPELL IMMUNITY:No

Forms a barrier of energized cogs around Clockwerk, trapping any units that are near. Enemies outside the trap that touch a cog are knocked back, losing health and mana. Once a cog has delivered a shock, it will power down. Cogs can be destroyed by enemy attacks, but Clockwerk can destroy them with just one.

Cogs can shock invisible units.

DURATION: 5 / 6 / 7 / 8
DAMAGE: 50 / 125 / 200 / 275
MANA BURN: 50 / 80 / 110 / 140
ATTACKS REQUIRED: 2
CAST POINT 0.2s
15
80
One of Clockwerk's inventions of which he is most proud is the power cog - though it is sometimes despised by his allies.
Rocket FlareE
Rocket Flare

ABILITY:Point Target

DAMAGE TYPE:Magical

PIERCES SPELL IMMUNITY:No

Fires a global range flare that explodes over a given area, damaging enemies and providing vision for 6.0 seconds.

RADIUS: 600
DAMAGE: 80 / 120 / 160 / 200
CAST POINT 0.3s
20 / 18 / 16 / 14
35 / 40 / 45 / 50
What started as a festive display has become a useful scouting and bombardment tool.
OverclockingD
Overclocking

ABILITY:No Target

PIERCES SPELL IMMUNITY:No

Resets Clockwerk's ability cooldowns and grants him bonus movement and attack speed for a duration. Clockwerk becomes stunned after the duration runs out.

DURATION: 8.0
BONUS MOVEMENT SPEED: 30%
BONUS ATTACK SPEED: 200
SELF STUN DURATION: 4.0
60
150
Rattletrap understands the limitations of his armor. Just as he understands the risks of pushing past them in times of need.
JetpackF
Jetpack

ABILITY:No Target

Clockwerk activates a jetpack, gaining flying movement, flying vision, and bonus movement speed. Clockwerk has a severely-limited turn rate during this time and cannot attack. Jetpack is cancelled upon casting Hookshot.

BONUS SPEED: 20%
DURATION: 6.0
16
75
HookshotR
Hookshot

ABILITY:Point Target

DAMAGE TYPE:Magical

PIERCES SPELL IMMUNITY:Yes

DISPELLABLE:Strong Dispels Only

Fires a grappling device rapidly at the target location. If the hook hits a unit, Clockwerk launches himself into the target, stunning and dealing damage. Any enemies Clockwerk collides with along the way are damaged and stunned.

Hookshot will latch and take Clockwerk to allies, but not damage or disable them.

STUN DURATION: 1.5 / 1.75 / 2.0
DAMAGE: 75 / 175 / 275
CAST POINT 0.3s
60 / 45 / 30
150
A somewhat unwieldy device, the Hookshot sends the otherwise clunky Clockwerk armor flying through the air.

Last Updated

Hero Talents
Talent Tree
0.25s Battery Assault Interval
25
Spell Immunity Inside Power Cogs
Power Cogs Leash Units Inside
20
Rocket Flare True Sight
+24 Battery Assault Damage
15
+2 Power Cogs Hit To Kill
+60 Power Cogs Mana Burn
10
-2s Rocket Flare Cooldown
Hero Attributes
StrengthAgilityIntelligence
26 +3.513 +2.318 +1.5
Movement speed310
Sight range1800/800
Armor2.82
Base attack time1.7
Damage50 - 52
Attack point0.33