Str now gives you more hp then it used to.
Armlet got buffed.
Spectre got nerfed.
Invoker got nerfed.
Od got nerfed.
This opened a lot of room fr str carries to have high hp, build armor bkb, and they get hard to kill
Heroes like sven life stealer alch and dragon knight can be hard to deal with.
Dont forget vanguard and Blademail got buffed too, which in turn made for a very tanky meta.
Hello, my name is Necrophos, I like to move around with this kewl aura that directly removes your health* based on a percentage, hi hi, then me ult kills around 50%. Ty for the gold.
*P.D. Im not sure if this aura works like that still, but at least it used to, meaning it's not considered damage, hp just gets "removed"
P.D. At least for me, %hp are working nice this meta: aa, ls, necro. And worth mentioning WW, there's gonna be STR in your team probably, which you heal greatly, and I personally found useful to use ultimate (has very decent range if you get a good situation) to take 1 before the fight (anyone close to a sven will die with WW's ult)
str carries got buffed alot this patch and people pick them so often these days,
HP per strength increased from 19 to 20
Lifestealer str gain from 2.4 to 3.0 (see the problem?)
Heart of Tarrasque Strength bonus increased from 40 to 45
also the armlet buff, and blademail buff (these are mostly str carry items)
and echo sabre for hard but slow hitting heroes (str carries)
We'll see in 3 weeks who the real cancer is
Just like in 6.86 took 2 months to realize that OD is balanced
early veil became better cz 2 nulls are good in the laning stage, and u have to pay less additional money to get this item
The meta is fun, it's a lot of fighting and fairly balanced. Much better than previous afk farm fests or split pusher metas
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I didn't follow Dota for a few months, everyone's talking about str carries being the shit, can u explain to me why?
Also, what's the general current meta?