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FissureQ
Fissure

Behavior: Point Target

Affects: Enemy Units

Damage Type: Magical

Pierces Spell Immunity: No

Slams the ground with a mighty totem, creating an impassible ridge of stone while stunning and damaging enemy units in a line.

Creeps will wait for Fissure to disappear. They will not attempt to walk around it.

Fissure is not blocked by Linken's Sphere.

DAMAGE: 125 / 175 / 225 / 275
FISSURE RANGE: 1400
FISSURE DURATION: 8.0
STUN DURATION: 1.0 / 1.25 / 1.5 / 1.75
CAST POINT 0.69s
Cooldown icon15
Mana icon125 140 155 170
Enchant TotemW
Enchant Totem

Behavior: No Target

Empowers Earthshaker's totem, causing it to deal extra damage on the next attack.

Bonus damage is based on base damage and that given by primary attribute.

BONUS: 100% / 200% / 300% / 400%
DURATION: 14
CAST POINT 0.69s
Cooldown icon5
Mana icon20 30 40 50
Aftershock
Aftershock

Behavior: Passive

Damage Type: Magical

Pierces Spell Immunity: No

Causes the earth to shake underfoot, adding additional damage and stuns to nearby enemy units when Earthshaker casts his abilities.

Using items does not trigger Aftershock.

DAMAGE: 50 / 75 / 100 / 125
RADIUS: 300
DURATION: 0.6 / 0.9 / 1.2 / 1.5
Echo SlamR
Echo Slam

Behavior: No Target

Damage Type: Magical

Pierces Spell Immunity: No

Shockwaves travel through the ground, damaging enemy units. Each enemy hit causes an echo to damage nearby units.

Upgradable by Aghanim's Scepter.

Aghanim Upgrade: Causes each initial hero hit to echo twice.

Will not damage ethereal units, such as those in Ghost Form.

Units creating echoes also take damage from the wave they produced.

DAMAGE: 160 / 210 / 270
RADIUS: 575
ECHO DAMAGE: 40 / 55 / 70
CAST POINT 0s
Cooldown icon150 130 110
Mana icon145 205 265

Last Updated

Hero Attributes
22 +2.912 +1.416 +1.8
Movement speed310
Sight range1800/800
Armor2.68
Base attack time1.7
Damage46 - 56
Attack point0.467