FissureQ
Fissure

Behavior: Point Target

Affects: Enemy Units

Damage Type: Magical

Pierces Spell Immunity: No

Slams the ground with a mighty totem, creating an impassable ridge of stone while stunning and damaging enemy units along its line.

Creeps will wait for Fissure to disappear. They will not attempt to walk around it.

Fissure is not blocked by Linken's Sphere.

DAMAGE: 110 / 160 / 210 / 260
FISSURE RANGE: 1400
FISSURE DURATION: 8.0
STUN DURATION: 1.0 / 1.25 / 1.5 / 1.75
CAST POINT 0.69s
Cooldown icon 89d2882af98732d68a80ae2db8a8263edc667b73e2c233bf013d72fb0cdce39515
Mana icon afb6ec4be07158f0fbd44751d0d4c24a35962ed5ea146b238cfeb65a7b299bc5125 140 155 170
Enchant TotemW
Enchant Totem

Behavior: No Target

Affects: Enemy Units

Empowers Earthshaker's totem, causing it to deal extra damage on the next attack.

Upgradable by Aghanim's Scepter.

Aghanim Upgrade: Enchant Totem becomes a 900 range ground target ability, causing Earthshaker to jump in the air and land at the target spot, casting Enchant Totem there. Self-casting the ability will behave in the original form, without jumping.

Bonus damage is based on base damage and that given by primary attribute.

Self-cast with Scepter will make it behave in the non-Scepter form, without jumping.

BONUS: 100% / 200% / 300% / 400%
DURATION: 14
SCEPTER JUMP DISTANCE: 900
CAST POINT 0.69s
Cooldown icon 89d2882af98732d68a80ae2db8a8263edc667b73e2c233bf013d72fb0cdce3955
Mana icon afb6ec4be07158f0fbd44751d0d4c24a35962ed5ea146b238cfeb65a7b299bc520 30 40 50
Aftershock
Aftershock

Behavior: Passive

Damage Type: Magical

Pierces Spell Immunity: No

Causes the earth to shake underfoot, adding additional damage and stuns to nearby enemy units when Earthshaker casts his abilities.

Using items does not trigger Aftershock.

DAMAGE: 50 / 75 / 100 / 125
RADIUS: 300
DURATION: 0.6 / 0.9 / 1.2 / 1.5
Echo SlamR
Echo Slam

Behavior: No Target

Damage Type: Magical

Pierces Spell Immunity: No

Shockwaves travel through the ground, damaging enemy units. Each enemy hit causes an echo to damage nearby units.

Will not damage ethereal units, such as those in Ghost Form.

Units creating echoes also take damage from the wave they produced.

DAMAGE: 160 / 210 / 270
RADIUS: 600
ECHO DAMAGE: 40 / 55 / 70
CAST POINT 0s
Cooldown icon 89d2882af98732d68a80ae2db8a8263edc667b73e2c233bf013d72fb0cdce395150 130 110
Mana icon afb6ec4be07158f0fbd44751d0d4c24a35962ed5ea146b238cfeb65a7b299bc5145 205 265

Last Updated

Hero Attributes
StrengthAgilityIntelligence
22 +2.912 +1.416 +1.8
Movement speed310
Sight range1800/800
Armor2.68
Base attack time1.7
Damage46 - 56
Attack point0.467